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Wire. Render. Iterate.

Bring a sketch, massing model or CAD view, wire it up, and take it to client-ready without leaving the canvas β€” on a render engine tuned for the way design actually gets drawn.

No credit card required

Lakeside timber house β€” input sketch
Lakeside timber house β€” photoreal render
⇄
Sketch inRender out Β· 11s

Drag to compare β€” one upload, one wire, eleven seconds

Our own engine, tuned for the way design actually gets drawn

architecture Β· interiors Β· landscape Β· masterplanning

Three nodes to a finished image

Every project is a canvas. Drop in a design, wire it up, and the graph does the work.

Upload image
White 3D massing model of a modern housemassing model
Prompt

Blue hour, timber facade, soft interior glow, photoreal…

Render
Generating
Render output11s
Photoreal blue-hour render of the same house with a timber facade and glowing windows
4K Β· photoreal
01

Drop in your design

Sketch, massing model, CAD export or site photo. Double-click the canvas, upload, done.

02

Wire it to a Render node

Wire in a Prompt node describing materials, season and light β€” and reuse it across renders.

03

Generate & keep going

Every output is a node. Erase, extend, upscale to 4K or animate it β€” the next version is one wire away.

A full render pipeline, on one canvas

No tab-hopping, no exports. Every tool runs on the same architecture-tuned engine, and every output becomes the next tool's input.

Render

Sketch, SketchUp screenshot or clay model in β€” a finished visualization out. Any style, up to 4K.

Node workflows

Chain renders, edits and upgrades visually. Save any graph as a reusable workflow for your next project.

Eraser

Paint over cars, cranes, clutter or scaffolding and they vanish β€” backgrounds rebuilt cleanly.

Image extender

Grow a tight crop into a full hero shot. The scene continues beyond the frame.

4K Upscaler

Print-grade enhancement for boards, portfolios and client decks. Crisp edges, recovered texture.

Image to video

Turn a still render into a cinematic camera move. Golden-hour flythroughs from one frame.

Simple, render-based pricing

Start free. Upgrade when deadlines hit.

Essential

$29 /mo

30 credits monthly

  • 30 credits / month
  • Node-based editor
  • All power tools
  • 2K output resolution
Start free
Most popular

Studio

$49 /mo

100 credits monthly

  • 100 credits / month
  • Node-based editor
  • All power tools
  • 4K output resolution
Go Studio

Firm

$119 /mo

300 credits monthly

  • 300 credits / month
  • Everything in Studio
  • Priority queue
  • Priority support
Start free

Need a one-off top-up? Grab a credit pack β€” credits never expire.

Questions, answered

What inputs work best?

Anything visual: hand sketches, SketchUp/Rhino/Revit screenshots, clay renders, CAD elevations, site photos, even photos of physical models. Upload, wire to a Render node, describe the mood, generate.

Do I need to install a plugin or special software?

No plugin, no install. RNDRS runs in your browser and works from anything you can export as an image β€” SketchUp, Rhino, Revit, Archicad, AutoCAD, Blender and more. If your software can produce a screenshot, RNDRS can render it.

Who is RNDRS built for?

Architects, interior designers, landscape architects and masterplanners. The engine is tuned for design work β€” preserving massing, openings and proportions β€” so it fits real project workflows instead of generic image generation.

How is this different from a generic AI image tool?

RNDRS runs on our own AI render engine, built only for design work β€” not a thin layer over a general-purpose image model. The node editor keeps your iterations organized per project, results are chainable (render β†’ erase β†’ extend β†’ upscale β†’ video), and workflows are reusable across projects.

What powers the renders?

Our own AI-powered render engine, developed and tuned in-house for architecture and design: geometry preservation, material realism, believable light. That focus is why your massing, openings and proportions survive the render.

Will my geometry and proportions stay accurate?

Yes β€” that's the whole point. The engine preserves your massing, openings and proportions while generating materials, light, landscape and entourage from your prompt, so the result still reads as the design you drew.

How long does a render take?

Most standard renders finish in around 11 seconds. Because every result is a node, you can fire off variations and keep iterating without waiting on long render queues.

Can I use renders for print and client presentations?

Yes. Render up to 4K, then use the 4K upscaler for print-grade output. Studio and Firm plans unlock 4K and image-to-video for polished, client-ready deliverables.

Can I make videos or walkthroughs?

Yes. The image-to-video node turns a still render into a cinematic camera move. Video is available on Studio and Firm plans and costs ten credits per 5 seconds.

Are my uploads and renders private?

Yes. Your uploads and outputs stay private to your account. You can choose to share a project, workflow or render with a link, but nothing is public by default.

Do I own the renders?

Yes. Every paid plan β€” Essential, Studio and Firm β€” includes a commercial license for client and marketing work, and your uploads and outputs stay private to your account.

What does a render cost?

A standard 1K render is one credit. 2K renders cost two, 4K renders cost three, upscales cost two, and a 5-second video costs ten. You get 3 free credits at signup β€” no card required.

Can I try it for free?

Yes β€” every account starts with 3 free credits, no credit card required. Finish onboarding and we'll add a couple more, so you can put the engine through a real project before paying.

Can I cancel anytime?

Anytime, in two clicks, from your billing page. Unused pack credits never expire even if you cancel.

Render your next project tonight

Your first three renders are free. See a live project finished before you close the laptop.

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