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RNDRS + 3ds Max

Concepts before the render farm

Use a 3ds Max viewport image to explore material and lighting directions in Studio. Compare the interpretation against the source and carry accepted design decisions back into your scene when detailed control is required.

AI rendering that works from the image you already have — a sketch, a model view, a photo. Ask for the change, keep every version. In the browser, no plugin, no GPU. From $19 a month, or $99 once — credits never expire. 5 free renders. No card. Failed renders are refunded automatically.

Studio is available to everyone. Create an account to get started.

Open Studio

From 3ds Max to photoreal

Keep the source, your instruction and the result together. Review each change before continuing.

Prepare your source with the free input checklist
  1. Grab

    Viewport screenshot — clay override or basic shaded, any camera

  2. Upload

    Drop the grab onto the RNDRS canvas

  3. Prompt

    "Travertine lobby, brass details, atrium daylight"

  4. Render

    Generate a visualization and review it against your source

What to consider

Choose the workflow around the image you need to deliver and the control your project requires.

Pre-viz that looks like finals

Client wants to 'see something' before approving the viz budget? Send a photoreal RNDRS frame today and reserve the full pipeline for approved directions.

Material scouting at speed

Test material palettes on the same viewport capture. Build the winning palette properly in Max afterwards — once, not five times.

Upscale and extend

Upscaling enlarges selected frames for interim presentations, and the image extender turns a tight crop into a full-bleed hero without re-rendering.

Before you start

Practical answers about inputs, scope and the next step.

Studio help
Is RNDRS meant to replace V-Ray or Corona in 3ds Max?

Use RNDRS to explore image-based concepts and revisions. Keep a scene-based workflow when the deliverable requires specific geometry, materials or lighting controls. Test usefulness and processing time on your own task.

What viewport settings give the best input?

A clay/override material viewport at 1920px or wider is ideal. Clear geometry with simple shading lets the AI texture confidently from your prompt.

Can studios use this for client approvals?

You can share a reviewed visualization to discuss a direction. Label conceptual changes and confirm the client's decisions explicitly. We have not established a measured reduction in revision rounds.

Does RNDRS handle interiors from 3ds Max?

Yes — interior viewport grabs render especially well. Describe the material palette and light condition, and iterate FF&E directions before detailed modeling.

Render your next 3ds Max project tonight

Upload something you are working on. Explore a direction in Studio, then refine it against your original.

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