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RNDRS + 3ds Max

Concepts before the render farm

Your Corona and V-Ray pipeline produces beautiful finals — but it's overkill for exploring options. RNDRS renders a raw 3ds Max viewport grab photorealistically in seconds, so you scout materials, mood and camera angles before burning farm hours on the wrong direction.

Lakeside timber house — input sketch
Lakeside timber house — photoreal render
Sketch inRender out · 11s

Drag to compare — one upload, one wire, eleven seconds

From 3ds Max to photoreal

01 · Grab

Viewport screenshot — clay override or basic shaded, any camera

02 · Upload

Drop the grab onto the RNDRS canvas

03 · Prompt

"Travertine lobby, brass details, atrium daylight"

04 · Render

Photoreal concept frame in ~11 seconds

Pre-viz that looks like finals

Client wants to 'see something' before approving the viz budget? Send a photoreal RNDRS frame today and reserve the full pipeline for approved directions.

Material scouting at speed

Test five material palettes on the same viewport grab in five minutes. Build the winning palette properly in Max afterwards — once, not five times.

Upscale and extend

4K studio-grade upscaling sharpens frames for interim presentations, and the image extender turns a tight crop into a full-bleed hero without re-rendering.

Frequently asked questions

Is RNDRS meant to replace V-Ray or Corona in 3ds Max?

For final marketing images where you need exact material and light control — no. For everything before that point (concepts, option studies, client check-ins, pre-viz) it's dramatically faster and usually good enough to present.

What viewport settings give the best input?

A clay/override material viewport at 1920px or wider is ideal. Clear geometry with simple shading lets the AI texture confidently from your prompt.

Can studios use this for client approvals?

Yes — visualization studios use RNDRS frames to lock direction with the client before committing farm time, cutting revision rounds on finals significantly.

Does RNDRS handle interiors from 3ds Max?

Yes — interior viewport grabs render especially well. Describe the material palette and light condition, and iterate FF&E directions before detailed modeling.

Render your next 3ds Max project tonight

Upload something you're working on right now. Three renders free — you'll know in two minutes.

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