Pre-viz that looks like finals
Client wants to 'see something' before approving the viz budget? Send a photoreal RNDRS frame today and reserve the full pipeline for approved directions.
RNDRS + 3ds Max
Use a 3ds Max viewport image to explore material and lighting directions in Studio. Compare the interpretation against the source and carry accepted design decisions back into your scene when detailed control is required.
AI rendering that works from the image you already have — a sketch, a model view, a photo. Ask for the change, keep every version. In the browser, no plugin, no GPU. From $19 a month, or $99 once — credits never expire. 5 free renders. No card. Failed renders are refunded automatically.
Studio is available to everyone. Create an account to get started.
Open StudioKeep the source, your instruction and the result together. Review each change before continuing.
Viewport screenshot — clay override or basic shaded, any camera
Drop the grab onto the RNDRS canvas
"Travertine lobby, brass details, atrium daylight"
Generate a visualization and review it against your source
Choose the workflow around the image you need to deliver and the control your project requires.
Client wants to 'see something' before approving the viz budget? Send a photoreal RNDRS frame today and reserve the full pipeline for approved directions.
Test material palettes on the same viewport capture. Build the winning palette properly in Max afterwards — once, not five times.
Upscaling enlarges selected frames for interim presentations, and the image extender turns a tight crop into a full-bleed hero without re-rendering.
Use RNDRS to explore image-based concepts and revisions. Keep a scene-based workflow when the deliverable requires specific geometry, materials or lighting controls. Test usefulness and processing time on your own task.
A clay/override material viewport at 1920px or wider is ideal. Clear geometry with simple shading lets the AI texture confidently from your prompt.
You can share a reviewed visualization to discuss a direction. Label conceptual changes and confirm the client's decisions explicitly. We have not established a measured reduction in revision rounds.
Yes — interior viewport grabs render especially well. Describe the material palette and light condition, and iterate FF&E directions before detailed modeling.
Upload something you are working on. Explore a direction in Studio, then refine it against your original.